**''M=FOLLOW;''**\\ **''M=M2;''**\\ Multiple vehicles/trains follow each other at random distances.  The trains never collide with each other, even when they appear on the screen with differing speeds. |**''TB''** ''= [[waittime|]];'' |Waiting time and actions before the train enters the screen.| **''C''** ''= [[zugliste|]];    ''The trains follow each other in a row.  The (multiple!) trains must be separated from one another with a semicolon ";" and therefore must be enclosed in parentheses because a semicolon normally designates the end of a command.  For example C=(engine1,coach11;engine2,coach21,coach22;engine3,coach31);. **''D''** ''= [[direction|]];    ''Direction which all the trains move across the screen. **''V''** ''= [[geschwindigkeit|]];        ''Speed at which the train appears to travel across the screen.  If no value is specified, the trains use the default value in its Stock List entry ( **''[#V: ]''**) if one is specified, otherwise the value is determined by random. If the parameter has a random expression, the expression will be evaluated for each train separately, so the trains can have different accelerations. **''A''** ''= [[acceleration|]];'' Rate of acceleration for the train.  When a train disappears from the screen and the train immediately following it has a higher top speed, it will accelerate to that speed using this parameter. If this parameter has a random expression, the expression will be evaluated for each train separately, so the trains can have different accelerations. **''B''** ''= [[deceleration|]];'' Deceleration rate for the train.  If a slower train precedes the appearance of a new, faster moving train on the screen, the faster train will slow to avoid a collision using this parameter.  It also determines how far distant a train must be from its neighbor before it must begin to decelerate. If this parameter has a random expression, the expression will be evaluated for each train separately, so the trains can have different decelerations. |**''TE''** ''= [[waittime|]];'' |Waiting time and actions after the train has left the screen.| **''W''** ''= [[row|]];          ''Simple roadbed which appears under (or in the case of catenary, also above) the train. **''BG''** ''= [[fgbg|]];        ''Background picture(s) shown behind the moving train. **''FG''** ''= [[fgbg|]];        ''Foreground picture(s) shown before the moving train. **''WP''** ''= [[ponilist|]];  '' Waypoint(s) which determine points along the roadbed which, when passed by the train, actions can be triggered. |**''TX =''** ''[[linetext|]]'' **'';''** |Descriptive text under the track.| | |If you use macros in the text depending on the vehicles actually running, only the vehicles of the first train will be used for generating the text!| |**''TXX =''** ''[[place|]]'' **'';''** |Horizontal position of the descriptive text.| |**''TXY =''** ''[[integer|]]'' **'';''** |Vertical position of the descriptive text.| |**''TXC =''** ''[[color|]]'' **'';''** |Character colour of the descriptive text.| |**''TXB =''** ''[[color|]]'' **'';''** |Background colour of the descriptive text. ||